File formats and controls
Supported files
| Extension | Workspace | Purpose |
|---|---|---|
.vrmacbase | Avatar Creator / Asset Check | Avatar body, shared parameters, and export information |
.vrmacpart | Avatar Creator / Asset Check | Hair, clothing, and accessory Parts |
.json | Avatar Creator | Restore a customization saved by Creator |
.png | VRM export | VRM thumbnail |
.vrm | VRM Viewer | Exported VRM 1.0 model |
.vrma | Avatar Creator / VRM Viewer | VRM Animation for Humanoid models |
Renaming a file extension does not convert a file. Use files produced by a compatible tool.
3D controls
| Input | Result |
|---|---|
| Left drag | Orbit the camera around the model |
| Right drag | Move the camera focus point |
| Mouse wheel | Zoom in or out |
| Reset camera | Restore the initial position and zoom |
Touchpad gestures can vary with Windows and device settings.
Glossary
- Base: the required asset that supplies the avatar body.
- Parts: hair, clothing, or accessories added to the Base.
- VRM: a 3D file format for humanoid avatars.
- VRMA: an animation format for VRM Humanoid models.
- Shape Key: data that changes the shape of a mesh.
- Spring Bone: data used for secondary motion such as hair and clothing.